Clayxels is an interactive volumetric toolkit to sculpt models in editor and in game. It uses voxels to generate a lightweight point-cloud that can be changed in real-time and used in a whole bunch of different ways, all without any heavy pixel ray-marching. Works both in editor and in game, everything made with clayxels can be changed interactively at any time.
Works with all render pipelines, built-in, URP, HDRP.
Initial Mac Os X support: it means this package is functional on all recent macs, but you might find quirks and we’ll be there to support the platform.